#6 I read the scenario rules at http://www.scenariopaintball.com/rules/, but what are the key points?
- Day chrono speed is 280 fps. Night chrono speed is 250 fps. Make sure you never exceed these speeds.
- Both teams will have colored arm bands on (you can actually play without an arm band on, but both teams will shoot you). You get taped up at your home base, and only at your home base. If you are ambitious, you can try to convince the enemy home base to tape you up with there colored tape. You cannot obtain the opponents tape in any other manner than being taped up at their base (no finding the tape, stealing the tape, buying the tape, etc.)
- You absolutely can lie about what color tape/team you are. At night, feel free to ask someone what team they are on, but they are free to lie. This is not cheating. It is part of the game. We can give you some pointers on how to deal with this challenge.
- There may be a spy or two in on your side, so beware. No one on TANGO spies though against our side (this is our internal rule so that we can play together without suspicion).
- Wear your goggles at all time. You lift them up or remove them, you are out for the game.
- Don't argue with the refs. They are right even if they are wrong. See one of us "scenario veterans" if you have an issue and we'll take it up with the ultimate ref. Remember, in the end, it is just a game.
- DON'T CHEAT. Don't wipe paint off. If your shot, you're only out for less than 30 minutes.
- During the day, if the paint does not break on you (or on anything you are carrying), you are still alive. Remember, if it hurts a lot, it probably did not break. At night, any hit, break or not, means you are out (kind of hard to do paint checks in the dark).
- Paint that breaks on your marker, goggles, shoes or anything else you are carrying still means you are out.
- Assuming we have a medic (we'll tell you when we start), you can be saved if the medic gets to you within a minute of you being hit. He/she will wipe the paint off, note your player number on his/her medic card, and then you are good to go. If you are hit in the head, then the medic cannot save you. The medic must come to you, you cannot run to them. Just start yelling for a medic. Depending on the game rules, if you choose to call for a medic, the other team is still free to shoot at you to get the head shot that prevents the medic from saving you. Also, the medic needs to decide if they want to, or even can, get to you to help.
- If you are shot and out, get your gun up and yell out that you are out. This will prevent you hopefully from being shot even more. You will sometimes get hit after you have stated you are out. It happens. Forgive them and get off the field. You probably will accidentally shoot someone who is out yourself during the game, so it all evens out.
- If you sneak up on someone and "barrel tag" them, do it gently and make sure you say, "barrel tag." Remember not to put the barrel anywhere that it would hurt should the marker accidentally go off and make sure you do not stick the person with the barrel either. If someone "barrel tags" you, quietly exit the field.
- In scenario games, we do employ the surrender rule. It is an option. If someone sneaks up on you, they can offer you a surrender. Take it if they are that close, otherwise you are going to get blasted. Also, offer it if you have gotten that close to someone yourself. Be aware though the person being asked to surrender could decide to turn and shoot. If you have to shoot aim low since you're probably very close. If they turn and hit you because you don't want to fire at the close range, then you are out and you go off the field. You did the honorable thing in offering the surrender, they should have taken it. Consider that when someone offers you the option to surrender. You'll have to decide instantly and declare "Dead Man" very quickly lest you be shot. One caution: Don't fall for someone just yelling out to surrender from a long way off. They are just trying to scare you. Make them come and get you.
- Day chrono speed is 280 fps. Night chrono speed is 250 fps. Make sure you never exceed these speeds.
- Both teams will have colored arm bands on (you can actually play without an arm band on, but both teams will shoot you). You get taped up at your home base, and only at your home base. If you are ambitious, you can try to convince the enemy home base to tape you up with there colored tape. You cannot obtain the opponents tape in any other manner than being taped up at their base (no finding the tape, stealing the tape, buying the tape, etc.)
- You absolutely can lie about what color tape/team you are. At night, feel free to ask someone what team they are on, but they are free to lie. This is not cheating. It is part of the game. We can give you some pointers on how to deal with this challenge.
- There may be a spy or two in on your side, so beware. No one on TANGO spies though against our side (this is our internal rule so that we can play together without suspicion).
- Wear your goggles at all time. You lift them up or remove them, you are out for the game.
- Don't argue with the refs. They are right even if they are wrong. See one of us "scenario veterans" if you have an issue and we'll take it up with the ultimate ref. Remember, in the end, it is just a game.
- DON'T CHEAT. Don't wipe paint off. If your shot, you're only out for less than 30 minutes.
- During the day, if the paint does not break on you (or on anything you are carrying), you are still alive. Remember, if it hurts a lot, it probably did not break. At night, any hit, break or not, means you are out (kind of hard to do paint checks in the dark).
- Paint that breaks on your marker, goggles, shoes or anything else you are carrying still means you are out.
- Assuming we have a medic (we'll tell you when we start), you can be saved if the medic gets to you within a minute of you being hit. He/she will wipe the paint off, note your player number on his/her medic card, and then you are good to go. If you are hit in the head, then the medic cannot save you. The medic must come to you, you cannot run to them. Just start yelling for a medic. Depending on the game rules, if you choose to call for a medic, the other team is still free to shoot at you to get the head shot that prevents the medic from saving you. Also, the medic needs to decide if they want to, or even can, get to you to help.
- If you are shot and out, get your gun up and yell out that you are out. This will prevent you hopefully from being shot even more. You will sometimes get hit after you have stated you are out. It happens. Forgive them and get off the field. You probably will accidentally shoot someone who is out yourself during the game, so it all evens out.
- If you sneak up on someone and "barrel tag" them, do it gently and make sure you say, "barrel tag." Remember not to put the barrel anywhere that it would hurt should the marker accidentally go off and make sure you do not stick the person with the barrel either. If someone "barrel tags" you, quietly exit the field.
- In scenario games, we do employ the surrender rule. It is an option. If someone sneaks up on you, they can offer you a surrender. Take it if they are that close, otherwise you are going to get blasted. Also, offer it if you have gotten that close to someone yourself. Be aware though the person being asked to surrender could decide to turn and shoot. If you have to shoot aim low since you're probably very close. If they turn and hit you because you don't want to fire at the close range, then you are out and you go off the field. You did the honorable thing in offering the surrender, they should have taken it. Consider that when someone offers you the option to surrender. You'll have to decide instantly and declare "Dead Man" very quickly lest you be shot. One caution: Don't fall for someone just yelling out to surrender from a long way off. They are just trying to scare you. Make them come and get you.